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Hatten Land

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papayaface
    13-Apr-2022 09:06  
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No value add news, sure to come down under profit taking later on? Good luck

whereru      ( Date: 13-Apr-2022 09:02) Posted:

Hatten Land to rebrand and reconfigure Melaka mall into integrated esports hub raises $5 mil through share placements Read: https://link.theedgesingapore.com/vqxfguQ1QZuGDCQC7 Download our app: edgesg.link/appdl

 
 
piscesmonkey
    13-Apr-2022 09:04  
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Maybe clearing contra due today

MakeChanges      ( Date: 13-Apr-2022 09:02) Posted:

looks like no strength for now

 
 
MakeChanges
    13-Apr-2022 09:02  
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looks like no strength for now
 

 
whereru
    13-Apr-2022 09:02  
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Hatten Land to rebrand and reconfigure Melaka mall into integrated esports hub raises $5 mil through share placements Read: https://link.theedgesingapore.com/vqxfguQ1QZuGDCQC7 Download our app: edgesg.link/appdl
 
 
MakeChanges
    13-Apr-2022 08:44  
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Pre 47

piscesmonkey      ( Date: 13-Apr-2022 08:35) Posted:

Above 50 liao later.

tedlim      ( Date: 13-Apr-2022 08:33) Posted:

Isnt it good to hve various growth engines...for hatten, crypto mining is just one part of their biz model.

From their press release: 

ELEMENT X: Southeast Asia&rsquo s First Large-Scale Integrated Esports Experiential Hub,  Metaverse Gateway and Themed Hotel with Esports Arena and Pro-Esports Facilities

In brief, electronic sports (also known as Esports) is a form of competition using video games.  Esports often takes the form of organised, multiplayer video game competitions, particularly  between professional players, either individually or as teams via gaming platforms such as PC,  Console, and Mobile. Similar to traditional sports, Esports encompasses competition and the  entertainment element. The athletic aspect of Esports should also be emphasised, as one  requires energy, strategy, focus and reflexes to compete.

In 2019 alone, it was reported that Malaysians spent RM 2.7 billion on gaming and the growth  of the industry is expected to increase steadily, making Malaysia one of the main market  leaders in the Southeast Asian region. And in December 2019, Malaysia&rsquo s Ministry of Youth  and Sports laid out a comprehensive 5-year plan from 2020 to 2025 for Esports development  domestically, providing 25 key initiatives under 5 strategic priorities aimed to maintain the  continuance of Esports excellence in Malaysia.

Testament to the Group&rsquo s continued efforts and commitment to implement its announced  business strategy towards the growth trends of the digital economy, ELEMENT X will be  Southeast Asia&rsquo s first large-scale integrated Esports experiential hub, Metaverse gateway and  themed award-winning hotel accommodation, equipped with immersive and interactive  Metaverse experience, national-standard Esports arena, world-class live-streaming, proEsports facilities, family-oriented edutainment and intelligent sports attractions as well  innovative digital retail experiences, among others.

Located along the straits waterfront and on prime acreage within a historic city centre listed  as UNESCO World Heritage City, ELEMENT X encompasses gross floor area of 1.88 million  square feet of retail space spanning across 13 floors, aimed at attracting experienced gamers  and those who are new to Esports and Metaverse.

The Group isin advanced stage of discussions with various established partners in Metaverse,  Esports, mobile gaming and digital-related experiences. The Group will continue to provide  timely updates via SGXnet once the agreements have been signed with respective partners.

Dato&rsquo Colin Tan, Executive Chairman and Managing Director of Hatten Land, said: &ldquo With its  rapid growth and popularity, Esports is shaping up to be the new nexus of sports, media, and  entertainment, selling out venues and drawing massive audiences for televised and online  events.

At the same time, ELEMENT X can leverage on the Metaverse trend to create new frontiers  and utility for lifestyles, communications and businesses ahead, creating the linkage between  the physical world and the digital world.

As interest and attention continues to build for the Metaverse and Esports industry, we aim to  build and expand the infrastructure necessary to deliver the best Metaverse and Esports  experience possible for fans and professional players not just in Malaysia, but across the  world.&rdquo


 
 
piscesmonkey
    13-Apr-2022 08:35  
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Above 50 liao later.

tedlim      ( Date: 13-Apr-2022 08:33) Posted:

Isnt it good to hve various growth engines...for hatten, crypto mining is just one part of their biz model.

From their press release: 

ELEMENT X: Southeast Asia&rsquo s First Large-Scale Integrated Esports Experiential Hub,  Metaverse Gateway and Themed Hotel with Esports Arena and Pro-Esports Facilities

In brief, electronic sports (also known as Esports) is a form of competition using video games.  Esports often takes the form of organised, multiplayer video game competitions, particularly  between professional players, either individually or as teams via gaming platforms such as PC,  Console, and Mobile. Similar to traditional sports, Esports encompasses competition and the  entertainment element. The athletic aspect of Esports should also be emphasised, as one  requires energy, strategy, focus and reflexes to compete.

In 2019 alone, it was reported that Malaysians spent RM 2.7 billion on gaming and the growth  of the industry is expected to increase steadily, making Malaysia one of the main market  leaders in the Southeast Asian region. And in December 2019, Malaysia&rsquo s Ministry of Youth  and Sports laid out a comprehensive 5-year plan from 2020 to 2025 for Esports development  domestically, providing 25 key initiatives under 5 strategic priorities aimed to maintain the  continuance of Esports excellence in Malaysia.

Testament to the Group&rsquo s continued efforts and commitment to implement its announced  business strategy towards the growth trends of the digital economy, ELEMENT X will be  Southeast Asia&rsquo s first large-scale integrated Esports experiential hub, Metaverse gateway and  themed award-winning hotel accommodation, equipped with immersive and interactive  Metaverse experience, national-standard Esports arena, world-class live-streaming, proEsports facilities, family-oriented edutainment and intelligent sports attractions as well  innovative digital retail experiences, among others.

Located along the straits waterfront and on prime acreage within a historic city centre listed  as UNESCO World Heritage City, ELEMENT X encompasses gross floor area of 1.88 million  square feet of retail space spanning across 13 floors, aimed at attracting experienced gamers  and those who are new to Esports and Metaverse.

The Group isin advanced stage of discussions with various established partners in Metaverse,  Esports, mobile gaming and digital-related experiences. The Group will continue to provide  timely updates via SGXnet once the agreements have been signed with respective partners.

Dato&rsquo Colin Tan, Executive Chairman and Managing Director of Hatten Land, said: &ldquo With its  rapid growth and popularity, Esports is shaping up to be the new nexus of sports, media, and  entertainment, selling out venues and drawing massive audiences for televised and online  events.

At the same time, ELEMENT X can leverage on the Metaverse trend to create new frontiers  and utility for lifestyles, communications and businesses ahead, creating the linkage between  the physical world and the digital world.

As interest and attention continues to build for the Metaverse and Esports industry, we aim to  build and expand the infrastructure necessary to deliver the best Metaverse and Esports  experience possible for fans and professional players not just in Malaysia, but across the  world.&rdquo

 

 
muifan
    13-Apr-2022 08:33  
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A good day to unhalt
Macro sentiment recovers?
😁 😁 😁
 
 
tedlim
    13-Apr-2022 08:33  
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Isnt it good to hve various growth engines...for hatten, crypto mining is just one part of their biz model.

From their press release: 

ELEMENT X: Southeast Asia&rsquo s First Large-Scale Integrated Esports Experiential Hub,  Metaverse Gateway and Themed Hotel with Esports Arena and Pro-Esports Facilities

In brief, electronic sports (also known as Esports) is a form of competition using video games.  Esports often takes the form of organised, multiplayer video game competitions, particularly  between professional players, either individually or as teams via gaming platforms such as PC,  Console, and Mobile. Similar to traditional sports, Esports encompasses competition and the  entertainment element. The athletic aspect of Esports should also be emphasised, as one  requires energy, strategy, focus and reflexes to compete.

In 2019 alone, it was reported that Malaysians spent RM 2.7 billion on gaming and the growth  of the industry is expected to increase steadily, making Malaysia one of the main market  leaders in the Southeast Asian region. And in December 2019, Malaysia&rsquo s Ministry of Youth  and Sports laid out a comprehensive 5-year plan from 2020 to 2025 for Esports development  domestically, providing 25 key initiatives under 5 strategic priorities aimed to maintain the  continuance of Esports excellence in Malaysia.

Testament to the Group&rsquo s continued efforts and commitment to implement its announced  business strategy towards the growth trends of the digital economy, ELEMENT X will be  Southeast Asia&rsquo s first large-scale integrated Esports experiential hub, Metaverse gateway and  themed award-winning hotel accommodation, equipped with immersive and interactive  Metaverse experience, national-standard Esports arena, world-class live-streaming, proEsports facilities, family-oriented edutainment and intelligent sports attractions as well  innovative digital retail experiences, among others.

Located along the straits waterfront and on prime acreage within a historic city centre listed  as UNESCO World Heritage City, ELEMENT X encompasses gross floor area of 1.88 million  square feet of retail space spanning across 13 floors, aimed at attracting experienced gamers  and those who are new to Esports and Metaverse.

The Group isin advanced stage of discussions with various established partners in Metaverse,  Esports, mobile gaming and digital-related experiences. The Group will continue to provide  timely updates via SGXnet once the agreements have been signed with respective partners.

Dato&rsquo Colin Tan, Executive Chairman and Managing Director of Hatten Land, said: &ldquo With its  rapid growth and popularity, Esports is shaping up to be the new nexus of sports, media, and  entertainment, selling out venues and drawing massive audiences for televised and online  events.

At the same time, ELEMENT X can leverage on the Metaverse trend to create new frontiers  and utility for lifestyles, communications and businesses ahead, creating the linkage between  the physical world and the digital world.

As interest and attention continues to build for the Metaverse and Esports industry, we aim to  build and expand the infrastructure necessary to deliver the best Metaverse and Esports  experience possible for fans and professional players not just in Malaysia, but across the  world.&rdquo
 
 
piscesmonkey
    13-Apr-2022 08:29  
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See MM2 placement at 50. Now 69

Jamesrocker      ( Date: 13-Apr-2022 08:27) Posted:

Really depends leh... those who follow such placements are aware many counters dip after the placements

Some investors turn placees aren' t purely   out for financial gains.. it is pure ' guan xi' and relationship and support for one another.... those in the game long enough will know 

if the story tells and investors are buy into their story, they will flop in.. their latest story being Element X

also, don' t forget these placees are getting at discount of around 10%! Who don' t want.. nothing for them to lose..

I am a bit confuse now, from crypto mining, now they are into esports? How' s the mining doing? 

Sunstar      ( Date: 13-Apr-2022 07:50) Posted:

Placement means there are investors who are confident of their business.. better than doing rights


 
 
jimimal
    13-Apr-2022 08:28  
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NTA 1.35 cent RM
 

 
piscesmonkey
    13-Apr-2022 08:28  
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Huh market havent open yet. 8.30am then u will know

DuoLuckDuo      ( Date: 13-Apr-2022 08:26) Posted:

The queue is 0.044 buy and 0.046 sell.... not too promising 😅

piscesmonkey      ( Date: 13-Apr-2022 08:24) Posted:

Maybe opening above 50


 
 
Jamesrocker
    13-Apr-2022 08:27  
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Really depends leh... those who follow such placements are aware many counters dip after the placements

Some investors turn placees aren' t purely   out for financial gains.. it is pure ' guan xi' and relationship and support for one another.... those in the game long enough will know 

if the story tells and investors are buy into their story, they will flop in.. their latest story being Element X

also, don' t forget these placees are getting at discount of around 10%! Who don' t want.. nothing for them to lose..

I am a bit confuse now, from crypto mining, now they are into esports? How' s the mining doing? 

Sunstar      ( Date: 13-Apr-2022 07:50) Posted:

Placement means there are investors who are confident of their business.. better than doing rights

 
 
DuoLuckDuo
    13-Apr-2022 08:26  
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The queue is 0.044 buy and 0.046 sell.... not too promising 😅

piscesmonkey      ( Date: 13-Apr-2022 08:24) Posted:

Maybe opening above 50?

DuoLuckDuo      ( Date: 13-Apr-2022 08:15) Posted:

Sounds positive... maybe got chance to go up to 5c today.


 
 
piscesmonkey
    13-Apr-2022 08:24  
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Maybe opening above 50?

DuoLuckDuo      ( Date: 13-Apr-2022 08:15) Posted:

Sounds positive... maybe got chance to go up to 5c today.

 
 
DuoLuckDuo
    13-Apr-2022 08:15  
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Sounds positive... maybe got chance to go up to 5c today.
 

 
Andrew123
    13-Apr-2022 08:09  
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来 , 上 菜

piscesmonkey      ( Date: 13-Apr-2022 08:01) Posted:

http://repository.shareinvestor.com/rpt_view.pl/id/515497065.2/type/sgxnet/original_filename/1

piscesmonkey      ( Date: 13-Apr-2022 07:56) Posted:

Hatten Land Launches ELEMENT X,
Southeast Asia&rsquo s First Large-Scale Integrated
Esports Experiential Hub, Metaverse Gateway and Themed Hotel
New Share Placement of S$5.0 Million
Attracts New Prominent Investors

&bull According to market intelligence and analytics firm Newzoo, the world&rsquo s 2.7
billion gamers are expected to spend US$159.3 billion on games in 2020, a
9.6% increase from 2019, and the market will surpass US$200 billion by
20231

&bull The Group&rsquo s Elements Mall in Melaka will be rebranded as ELEMENT X and
reconfigured into Southeast Asia&rsquo s first large-scale integrated Esports
experiential hub, Metaverse gateway with themed hotel accommodation,
equipped with immersive and interactive Metaverse experience, national-
standard Esports arena, world-class live-streaming, pro-Esports facilities,
family-oriented edutainment and intelligent sports attractions as well
innovative digital retail experiences, among others

&bull Located on prime acreage within a historic city centre listed as UNESCO
World Heritage City, ELEMENT X encompasses 1.88 million square feet of
retail space spanning across 13 floors

&bull Testament to Hatten Land&rsquo s continued efforts and commitment to
implement its announced business strategy towards the growth
trends of the digital economy

&bull Hatten Land to place out 121,954,000 new shares at S$0.041 per
share, and among the subscribers of the Placement Shares are
prominent investor, Toh Soon Huat JP BBM PVPA, technology
veteran, Mr Mock Pak Lum, founder and co-owner of award-winning
design and build specialist, P' art1 Design, Ms Priscil Poh Ly-May,
founder of Asia Pacific&rsquo s leading distributor of video gaming related
products, ExcelGames, Mr Samuel Ong Chee Ming (Wang Jiming)

&bull Gross process of approximately S$5.0 million shall be used mainly to
fund new business initiatives of the Group under its announced
strategic pivots, including ELEMENT X


 
 
piscesmonkey
    13-Apr-2022 08:01  
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http://repository.shareinvestor.com/rpt_view.pl/id/515497065.2/type/sgxnet/original_filename/1

piscesmonkey      ( Date: 13-Apr-2022 07:56) Posted:

Hatten Land Launches ELEMENT X,
Southeast Asia&rsquo s First Large-Scale Integrated
Esports Experiential Hub, Metaverse Gateway and Themed Hotel
New Share Placement of S$5.0 Million
Attracts New Prominent Investors

&bull According to market intelligence and analytics firm Newzoo, the world&rsquo s 2.7
billion gamers are expected to spend US$159.3 billion on games in 2020, a
9.6% increase from 2019, and the market will surpass US$200 billion by
20231

&bull The Group&rsquo s Elements Mall in Melaka will be rebranded as ELEMENT X and
reconfigured into Southeast Asia&rsquo s first large-scale integrated Esports
experiential hub, Metaverse gateway with themed hotel accommodation,
equipped with immersive and interactive Metaverse experience, national-
standard Esports arena, world-class live-streaming, pro-Esports facilities,
family-oriented edutainment and intelligent sports attractions as well
innovative digital retail experiences, among others

&bull Located on prime acreage within a historic city centre listed as UNESCO
World Heritage City, ELEMENT X encompasses 1.88 million square feet of
retail space spanning across 13 floors

&bull Testament to Hatten Land&rsquo s continued efforts and commitment to
implement its announced business strategy towards the growth
trends of the digital economy

&bull Hatten Land to place out 121,954,000 new shares at S$0.041 per
share, and among the subscribers of the Placement Shares are
prominent investor, Toh Soon Huat JP BBM PVPA, technology
veteran, Mr Mock Pak Lum, founder and co-owner of award-winning
design and build specialist, P' art1 Design, Ms Priscil Poh Ly-May,
founder of Asia Pacific&rsquo s leading distributor of video gaming related
products, ExcelGames, Mr Samuel Ong Chee Ming (Wang Jiming)

&bull Gross process of approximately S$5.0 million shall be used mainly to
fund new business initiatives of the Group under its announced
strategic pivots, including ELEMENT X

 
 
MakeChanges
    13-Apr-2022 07:56  
Contact    Quote!
yes

piscesmonkey      ( Date: 13-Apr-2022 07:56) Posted:

Hatten Land Launches ELEMENT X,
Southeast Asia&rsquo s First Large-Scale Integrated
Esports Experiential Hub, Metaverse Gateway and Themed Hotel
New Share Placement of S$5.0 Million
Attracts New Prominent Investors

&bull According to market intelligence and analytics firm Newzoo, the world&rsquo s 2.7
billion gamers are expected to spend US$159.3 billion on games in 2020, a
9.6% increase from 2019, and the market will surpass US$200 billion by
20231

&bull The Group&rsquo s Elements Mall in Melaka will be rebranded as ELEMENT X and
reconfigured into Southeast Asia&rsquo s first large-scale integrated Esports
experiential hub, Metaverse gateway with themed hotel accommodation,
equipped with immersive and interactive Metaverse experience, national-
standard Esports arena, world-class live-streaming, pro-Esports facilities,
family-oriented edutainment and intelligent sports attractions as well
innovative digital retail experiences, among others

&bull Located on prime acreage within a historic city centre listed as UNESCO
World Heritage City, ELEMENT X encompasses 1.88 million square feet of
retail space spanning across 13 floors

&bull Testament to Hatten Land&rsquo s continued efforts and commitment to
implement its announced business strategy towards the growth
trends of the digital economy

&bull Hatten Land to place out 121,954,000 new shares at S$0.041 per
share, and among the subscribers of the Placement Shares are
prominent investor, Toh Soon Huat JP BBM PVPA, technology
veteran, Mr Mock Pak Lum, founder and co-owner of award-winning
design and build specialist, P' art1 Design, Ms Priscil Poh Ly-May,
founder of Asia Pacific&rsquo s leading distributor of video gaming related
products, ExcelGames, Mr Samuel Ong Chee Ming (Wang Jiming)

&bull Gross process of approximately S$5.0 million shall be used mainly to
fund new business initiatives of the Group under its announced
strategic pivots, including ELEMENT X

 
 
piscesmonkey
    13-Apr-2022 07:56  
Contact    Quote!
Hatten Land Launches ELEMENT X,
Southeast Asia&rsquo s First Large-Scale Integrated
Esports Experiential Hub, Metaverse Gateway and Themed Hotel
New Share Placement of S$5.0 Million
Attracts New Prominent Investors

&bull According to market intelligence and analytics firm Newzoo, the world&rsquo s 2.7
billion gamers are expected to spend US$159.3 billion on games in 2020, a
9.6% increase from 2019, and the market will surpass US$200 billion by
20231

&bull The Group&rsquo s Elements Mall in Melaka will be rebranded as ELEMENT X and
reconfigured into Southeast Asia&rsquo s first large-scale integrated Esports
experiential hub, Metaverse gateway with themed hotel accommodation,
equipped with immersive and interactive Metaverse experience, national-
standard Esports arena, world-class live-streaming, pro-Esports facilities,
family-oriented edutainment and intelligent sports attractions as well
innovative digital retail experiences, among others

&bull Located on prime acreage within a historic city centre listed as UNESCO
World Heritage City, ELEMENT X encompasses 1.88 million square feet of
retail space spanning across 13 floors

&bull Testament to Hatten Land&rsquo s continued efforts and commitment to
implement its announced business strategy towards the growth
trends of the digital economy

&bull Hatten Land to place out 121,954,000 new shares at S$0.041 per
share, and among the subscribers of the Placement Shares are
prominent investor, Toh Soon Huat JP BBM PVPA, technology
veteran, Mr Mock Pak Lum, founder and co-owner of award-winning
design and build specialist, P' art1 Design, Ms Priscil Poh Ly-May,
founder of Asia Pacific&rsquo s leading distributor of video gaming related
products, ExcelGames, Mr Samuel Ong Chee Ming (Wang Jiming)

&bull Gross process of approximately S$5.0 million shall be used mainly to
fund new business initiatives of the Group under its announced
strategic pivots, including ELEMENT X
 
 
Sunstar
    13-Apr-2022 07:50  
Contact    Quote!
Placement means there are investors who are confident of their business.. better than doing rights
 
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