Latest Forum Topics /
WinkingStudios
Last:0.215
-0.005
|
|
|
Multi-bagger in the Making
|
|||||
|
For_The_Next_Leg
Master |
27-May-2024 22:19
|
||||
|
x 0
x 0 Alert Admin |
This seems to be the latest project the company is working on - with Riot Games!!
 
https://x.com/WinkingStudios/status/1770812610914717979
|
||||
| Useful To Me Not Useful To Me | |||||
|
Joelton
Supreme |
27-May-2024 10:25
|
||||
|
x 0
x 0 Alert Admin |
Winking Studio&rsquo s peer, AIM-listed Keywords Studios &mdash a gaming outsourcing company dreamt up in Ireland hitting the big leagues
London-listed Irish services company, which was dreamt up by two Italian immigrants in Dublin, hits the big league with a blockbuster takeover approach. 
 
The business was founded in 1998 to help business software developers translate their products for release in other countries. In the early 2000s, it shifted focus towards games, and has since ridden the huge expansion in the size of the global industry, which far exceeds other entertainment sectors such as Hollywood or the music industry.
 
When Keywords Studios went public on London&rsquo s junior Aim market in July 2013, the company was valued at just shy of £ 50 million.
 
The tiddler stock had a strong debut, raising £ 28 million in its initial public offering, with Andrew Day, then chief executive, hailing the participation of blue chip institutional investors as a validation of the company&rsquo s growth story.
 
Yet even Day might have found it hard to imagine where Keywords would be 11 years later.
 
The company&rsquo s pitch to investors back in 2013 was that it would play a leading role in the consolidation of a highly fragmented games services industry by acquiring complementary businesses. It has grown to become one of the biggest businesses on the junior market by providing services to the developers of some of the world&rsquo s biggest games, including Fortnite, Clash of Clans, League of Legends and Assassin&rsquo s Creed.
 
After acquiring more than 60 companies over a decade and achieving a 6 per cent market share, Keywords has recently said it would be willing to accept a £ 2bn buyout offer, in the latest foreign takeover of a London-listed business.
 
SGX-listed Winking Studio, backed by ACER, has recently announced plans for a dual listing at AIM market of the London Stock Exchange. Since its IPO in  November 2023, the Winking Studio has announced 2 acquisitions, which  is in line with the Group&rsquo s business strategy to pursue acquisitions to boost sales, capabilities and market presence globally.
 
In line with its strategic focus on geographic diversification and expanding revenue streams, Winking Studio  achieved significant performance recovery in 2023, fuelled by securing new contracts and  expanding its client base in the United States and South Korea, both with existing and new clients.  Notably, the United States contributed 16.8% of total revenue in FY2023, a marked increase from  9.7% in FY2022.
 
Winking Studio wrapped up FY2023in a strong financial position with cash and cash equivalents of  US$16.4 million as at 31 December 2023, up from US$6.1 million as at 31 December 2022, and zero  borrowings.
|
||||
| Useful To Me Not Useful To Me | |||||
|
|
|||||
|
WBdisciple
Elite |
27-May-2024 10:07
|
||||
|
x 0
x 0 Alert Admin |
10 years from £ 50m mkt cap to £ 2.2billion
Winking Studio&rsquo s peer, AIM-listed Keywords Studios &mdash a gaming outsourcing company dreamt up in Ireland hitting the big leagues London-listed Irish services company, which was dreamt up by two Italian immigrants in Dublin, hits the big league with a blockbuster takeover approach. 
 
The business was founded in 1998 to help business software developers translate their products for release in other countries. In the early 2000s, it shifted focus towards games, and has since ridden the huge expansion in the size of the global industry, which far exceeds other entertainment sectors such as Hollywood or the music industry.
 
When Keywords Studios went public on London&rsquo s junior Aim market in July 2013, the company was valued at just shy of £ 50 million.
 
The tiddler stock had a strong debut, raising £ 28 million in its initial public offering, with Andrew Day, then chief executive, hailing the participation of blue chip institutional investors as a validation of the company&rsquo s growth story.
 
Yet even Day might have found it hard to imagine where Keywords would be 11 years later.
 
The company&rsquo s pitch to investors back in 2013 was that it would play a leading role in the consolidation of a highly fragmented games services industry by acquiring complementary businesses. It has grown to become one of the biggest businesses on the junior market by providing services to the developers of some of the world&rsquo s biggest games, including Fortnite, Clash of Clans, League of Legends and Assassin&rsquo s Creed.
 
After acquiring more than 60 companies over a decade and achieving a 6 per cent market share, Keywords has recently said it would be willing to accept a £ 2bn buyout offer, in the latest foreign takeover of a London-listed business.
 
SGX-listed Winking Studio, backed by ACER, has recently announced plans for a dual listing at AIM market of the London Stock Exchange. Since its IPO in  November 2023, the Winking Studio has announced 2 acquisitions, which  is in line with the Group&rsquo s business strategy to pursue acquisitions to boost sales, capabilities and market presence globally.
 
In line with its strategic focus on geographic diversification and expanding revenue streams, Winking Studio  achieved significant performance recovery in 2023, fuelled by securing new contracts and  expanding its client base in the United States and South Korea, both with existing and new clients.  Notably, the United States contributed 16.8% of total revenue in FY2023, a marked increase from  9.7% in FY2022.
 
Winking Studio wrapped up FY2023in a strong financial position with cash and cash equivalents of  US$16.4 million as at 31 December 2023, up from US$6.1 million as at 31 December 2022, and zero  borrowings.
|
||||
| Useful To Me Not Useful To Me | |||||
|
For_The_Next_Leg
Master |
22-May-2024 16:19
|
||||
|
x 0
x 0 Alert Admin |
Recently there is a peer of WKS - Keyword Studios - that was acquired for 2bn pounds. The interesting point wasn' t the offer price. The interesting point was that premium that was given to Keyword Studios. As per Google, the 1 month gain in share price was almost 100% and its still below 2bn pound valuation.
 
This meant that this industry on a whole is being undervalued. There must be something that the market is overlooking. Once again, do note that AI is net positive for this industry. Finally, the PE even post acquisition was almost 105x (pre acquisition probably 50x).
 
WKS PE is about 25x now. Imagine if the company continues to build on and make more revenue and more net income, I believe the potential is huge in the long run.
https://www.investingnote.com/posts/2779532 |
||||
| Useful To Me Not Useful To Me | |||||
|
Joelton
Supreme |
21-May-2024 10:20
|
||||
|
x 0
x 0 Alert Admin |
Winking Studios Peer: AIM-listed Keywords Studios says it will accept £ 2bn offer
Video game services company backs EQT private equity bid in latest foreign move on UK-listed firm
 
The video game services company Keywords Studios has said it would be willing to accept a £ 2bn buyout offer, in the latest foreign takeover of a London-listed business.
 
Shares in the Dublin-headquartered Keywords jumped 62% on Monday morning after it said it would be minded to recommend an offer from the Swedish private equity investor EQT Group.
 
The company is listed on the London Stock Exchange&rsquo s Alternative Investment Market (Aim). It has grown to become one of the biggest businesses on the junior market by providing services to the developers of some of the world&rsquo s biggest games, including Fortnite, Clash of Clans, League of Legends and Assassin&rsquo s Creed.
 
A takeover would add to the growing list of companies leaving the London Stock Exchange, amid concerns in the City of London over whether UK companies are undervalued. The retailer Hotel Chocolat and the asset manager Gresham House are two of the most recent Aim-listed companies that have been bought out.
 
EQT has offered £ 25.50 a share for Keywords, 70% above its closing price of £ 14.70 on Friday, although well below its peak during the pandemic tech bubble of more than £ 33. Shares were trading at £ 23.78 after rising on Monday.
 
The offer, if confirmed, would value Keywords at more than £ 2bn. EQT has until 15 June to make a firm offer or walk away.
 
Keywords revealed that there had been a protracted courtship, with four unsolicited offers rejected. The company said the latest offer was &ldquo a significant increase from the initial proposal&rdquo , although it did not say what the first offer was.
 
The business was founded in 1998 to help business software developers translate their products for release in other countries. In the early 2000s, it shifted focus towards games, and has since ridden the huge expansion in the size of the global industry, which far exceeds other entertainment sectors such as Hollywood or the music industry. It listed its shares in 2014.
 
Keywords said it was &ldquo confident in the company&rsquo s growth strategy of building the only truly global platform providing solutions to the video games and entertainment industries, both organically and through acquisitions, and EQT is supportive of this strategy&rdquo .
 
Katie Cousins, an analyst at Shore Capital Markets, an investment bank, said Keywords&rsquo s share price had dropped as tech valuations &ldquo normalised&rdquo from the excesses of the pandemic era, and as investors fretted about the possibility of artificial intelligence threats to its business model.
 
However, she added that the company has a &ldquo leading status&rdquo in its field, with big-name clients and services that should benefit as the industry grows.
 
Those services include producing games in whole or in part for other developers, producing voice and sound effects for games, translating games into different languages, and porting games between different platforms such as Microsoft&rsquo s Xbox and Sony&rsquo s PlayStation.
|
||||
| Useful To Me Not Useful To Me | |||||
|
|
|||||
|
WBdisciple
Elite |
21-May-2024 09:17
|
||||
|
x 0
x 0 Alert Admin |
Winking Studios Peer - AIM-listed Keywords Studios says it will accept £ 2bn offer
Video game services company backs EQT private equity bid in latest foreign move on UK-listed firm
 
The video game services company Keywords Studios has said it would be willing to accept a £ 2bn buyout offer, in the latest foreign takeover of a London-listed business.
 
Shares in the Dublin-headquartered Keywords jumped 62% on Monday morning after it said it would be minded to recommend an offer from the Swedish private equity investor EQT Group.
 
The company is listed on the London Stock Exchange&rsquo s Alternative Investment Market (Aim). It has grown to become one of the biggest businesses on the junior market by providing services to the developers of some of the world&rsquo s biggest games, including Fortnite, Clash of Clans, League of Legends and Assassin&rsquo s Creed.
 
A takeover would add to the growing list of companies leaving the London Stock Exchange, amid concerns in the City of London over whether UK companies are undervalued. The retailer Hotel Chocolat and the asset manager Gresham House are two of the most recent Aim-listed companies that have been bought out.
 
EQT has offered £ 25.50 a share for Keywords, 70% above its closing price of £ 14.70 on Friday, although well below its peak during the pandemic tech bubble of more than £ 33. Shares were trading at £ 23.78 after rising on Monday.
 
The offer, if confirmed, would value Keywords at more than £ 2bn. EQT has until 15 June to make a firm offer or walk away.
 
Keywords revealed that there had been a protracted courtship, with four unsolicited offers rejected. The company said the latest offer was &ldquo a significant increase from the initial proposal&rdquo , although it did not say what the first offer was.
 
The business was founded in 1998 to help business software developers translate their products for release in other countries. In the early 2000s, it shifted focus towards games, and has since ridden the huge expansion in the size of the global industry, which far exceeds other entertainment sectors such as Hollywood or the music industry. It listed its shares in 2014.
 
Keywords said it was &ldquo confident in the company&rsquo s growth strategy of building the only truly global platform providing solutions to the video games and entertainment industries, both organically and through acquisitions, and EQT is supportive of this strategy&rdquo .
 
Katie Cousins, an analyst at Shore Capital Markets, an investment bank, said Keywords&rsquo s share price had dropped as tech valuations &ldquo normalised&rdquo from the excesses of the pandemic era, and as investors fretted about the possibility of artificial intelligence threats to its business model.
 
However, she added that the company has a &ldquo leading status&rdquo in its field, with big-name clients and services that should benefit as the industry grows.
 
Those services include producing games in whole or in part for other developers, producing voice and sound effects for games, translating games into different languages, and porting games between different platforms such as Microsoft&rsquo s Xbox and Sony&rsquo s PlayStation.
|
||||
| Useful To Me Not Useful To Me | |||||
|
Joelton
Supreme |
20-May-2024 14:58
|
||||
|
x 0
x 0 Alert Admin |
SGX-listed Winking Studio (market cap of S$70 million) peer, Keywords Studios, in advanced discussion for S$3.8 billion takeover by EQT
 
EUROPEAN private equity group EQT is in advanced discussions to buy Dublin-based video game services company Keywords Studios for £ 2.2 billion (S$3.8 billion), the companies said in a statement.
 
EQT is negotiating over a possible cash offer of £ 25.50 per share of London-listed Keywords, the statement said. This offer represents a premium of about 73 per cent over Keywords&rsquo closing share price of £ 14.70 on Friday.
 
EQT had previously made four unsolicited proposals for Keywords, all of which were rejected by the company&rsquo s board, the statement said. The current offer represents a significant increase from the initial proposal, it added.
 
After careful evaluation with its financial advisers, the Keywords board concluded that it &ldquo would be minded to recommend&rdquo the proposal to the company&rsquo s shareholders, the statement said.
 
Under Britain&rsquo s takeover rules, EQT has until Jun 15 to either make a firm offer or walk away.
 
Established in 1998, Keywords Studios is a global provider of creative and technology-enabled solutions to the video games and entertainment industries and now has over 70 facilities in 26 countries. 
 
Winking Studios (market cap of S$70 million and backed by ACER) has recently announced plans to pursue a dual listing in AIM of the London Stock Exchange.
|
||||
| Useful To Me Not Useful To Me | |||||
|
For_The_Next_Leg
Master |
20-May-2024 08:54
|
||||
|
x 0
x 0 Alert Admin |
Remember AI is a tool to increase efficiency.
 
https://www.tubinvesting.com/2024/05/introducing-winking-studios-navigating.html
|
||||
| Useful To Me Not Useful To Me | |||||
|
|
|||||
|
MrBear12
Supreme |
20-May-2024 08:42
Yells: "Cast all our anxieties on Jesus for He cares for us" |
||||
|
x 0
x 0 Alert Admin |
KGI Securities Initiates Winking Studios with OUTPERFORM, Target price:S$0.47 - the MOST BULLISH | ||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
20-May-2024 08:39
|
||||
|
x 0
x 0 Alert Admin |
KGI report is a good read on Winking Studios...all the best to those vested
|
||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
20-May-2024 08:37
|
||||
|
x 0
x 0 Alert Admin |
Stock market feed not cheap...but Winking Studios is a good company (helmed by a passionate and experienced CEO) that potentially can become another Keywords Studios. | ||||
| Useful To Me Not Useful To Me | |||||
|
MrBear12
Supreme |
20-May-2024 08:05
Yells: "Cast all our anxieties on Jesus for He cares for us" |
||||
|
x 0
x 0 Alert Admin |
Exciting that CEO is a gaming enthusiast. He can design for us a stock market game that simulates the stock exchanges in the world with real time data for us to play. It' ll teach our descendants the art of the game in the stock market.
|
||||
| Useful To Me Not Useful To Me | |||||
|
|
|||||
|
WBdisciple
Elite |
20-May-2024 08:01
|
||||
|
x 0
x 0 Alert Admin |
No lah...pure coincidence...I attended Winking Studios presentation before and i rem Winking' s CEO, Johnny, talking about Keywords Studios and how he aim to use their same playbook to expand via M& As and become the emerging market leader. Johnny is a gamer as well, knows his business in and out and passionate about this industry hence they are on my radar screen.
|
||||
| Useful To Me Not Useful To Me | |||||
|
MrBear12
Supreme |
20-May-2024 07:47
Yells: "Cast all our anxieties on Jesus for He cares for us" |
||||
|
x 0
x 0 Alert Admin |
Hey guys, You like gaming? I loved it as an adult. How about you? If you are a gamer like me, Check this out! 5 Things To Know About Winking Studios (SGX: WKS), The Company That Provided Artwork For Games Like Assassin&rsquo s Creed, Genshin Impact, And FIFA Online 4 (dollarsandsense.sg)
|
||||
| Useful To Me Not Useful To Me | |||||
|
tedlim
Veteran |
20-May-2024 07:21
|
||||
|
x 0
x 0 Alert Admin |
Hey WB, you heard of Keywords Studios acquisition hence you have been sharing Winking Studios? heehee...EQT is a big PE and reputable fund and their interest in such gaming outsourcing companies is positive, and i think only Keywords and WInking Studios are the larger ones listed. | ||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
20-May-2024 06:56
|
||||
|
x 0
x 0 Alert Admin |
Positive news for SGX-listed Winking Studio (market cap of S$70 million). Their peer, AIM-listed Keywords Studios, is in advanced discussion for S$3.8 billion takeover by EQT: https://www.businesstimes.com.sg/companies-markets/eqt-talks-buy-game-services-company-keywords-studios-ps2-2b-billion Don' t forget, Winking Studios, has announced plans for dual-listing at AIM about 3 weeks back:  https://investor.winkingworks.com/news.html/id/2490263 |
||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
17-May-2024 10:35
|
||||
|
x 0
x 0 Alert Admin |
- KGI Securities Initiates Winking Studios with OUTPERFORM, Target price:S$0.47  https://www.kgieworld.sg/research/company-initiation-winking-studios-limited/ - UOB Kay Hian Initiates coverage on Winking Studios with BUY, Target price:S$0.35 https://www.businesstimes.com.sg/companies-markets/brokers-take-uobkh-initiates-coverage-winking-studios-buy |
||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
17-May-2024 10:31
|
||||
|
x 0
x 0 Alert Admin |
Only IPO last year to be doing above IPO price and continue to do well.... - 71.6% jump in FY2023 net profit to US$1.8 million on the back of 19.5% revenue growth in FY2023 to US$29.3 million due to higher contribution from Art Outsourcing and Game Development business segments - Proposes a special cash dividend of 0.5 Singapore cents per share for FY2023 - Plans to further expand market share and enhance competitive edge through strategic acquisitions and investment in technological capabilities |
||||
| Useful To Me Not Useful To Me | |||||
|
tedlim
Veteran |
16-May-2024 09:11
|
||||
|
x 0
x 0 Alert Admin |
https://www.tubinvesting.com/2024/05/introducing-winking-studios-navigating.html Introducing Winking Studios: Navigating the Impact of AI on Art Outsourcing and Game Development Winking Studios (WKS.SI) is a recently listed company in SGX that has made a name for itself as one of the largest Art Outsourcing and Game Development studios in Asia. With a team of highly talented artists and designers, WKS operates across multiple locations, including Singapore, Shanghai, Nanjing, Suzhou, and Taipei. Their impressive clientele boasts 21 of the top 25 game publishers worldwide, highlighting their prominence in the industry. Naturally, one might question whether the rise of AI could disrupt WKS business. With the proliferation of art generators and automated tools, it seems plausible that such technologies could threaten the demand for their services. However, WKS has addressed this concern in a detailed article published by Dollars and Senses, providing valuable insights that warrant consideration. While I won' t delve into the specifics of their response, I would like to share my thoughts on the matter. The most significant threat to WKS would arise if game publishers decided to handle art outsourcing and game development internally, eliminating the need for WKS' s services. However, it is important to recognize that employees within game publishers often prefer focusing on their core responsibilities rather than taking on additional tasks. If game publishers were capable of handling these aspects themselves, they likely would have done so already. Moreover, establishing an in-house operation would entail higher costs than continuing to employ Winking Studios. WKS serves as a comprehensive, one-stop shop for its clients, offering a range of services. Additionally, leveraging AI technology could potentially enhance WKS' efficiency, enabling them to provide their services at competitive prices. Therefore, rather than being threatened by the evolution of AI, WKS might actually benefit from it. It is worth acknowledging that AI could give rise to new competitors in the form of freelancers or smaller entrants to the industry. However, when it comes to enterprise-level projects, partnering with WKS would likely remain the preferred choice. The expertise, infrastructure, and cost-efficiency offered by WKS make it the more compelling option for clients seeking high-quality art outsourcing and game development services. In summary, while the emergence of AI may introduce new players in the market, the overall impact on WKS is expected to be manageable. By capitalizing on their comprehensive service offerings and potentially harnessing AI to their advantage, WKS is well-positioned to navigate the evolving landscape of art outsourcing and game development. |
||||
| Useful To Me Not Useful To Me | |||||
|
WBdisciple
Elite |
15-May-2024 07:16
|
||||
|
x 0
x 0 Alert Admin |
Tencent&rsquo s gaming division made nearly US$25 billion in revenue in 2023 (Winking mkt cap is just S$70 million...a drop in the ocean) Tencent reported a revenue of RMB 609.01 billion ($84.6 billion) for 2023, a 10% year-on-year increase, while its adjusted net profit surged by 36% year-on-year to reach RMB 157.68 billion ($21.9 billion).  The Chinese tech giant&rsquo s gaming division reached RMB 179.9 billion ($24.99 billion) in revenue in 2023. The firm&rsquo s domestic gaming revenue grew by 2% year-on-year to RMB 126.7 billion ($17.6 billion), driven by the success of titles such as first-person shooter game Valorant, action role-playing game Lost Ark, battle royale shooter game Arena Breakout, and the turn-based strategy game Teamfight Tactics.  Overseas gaming revenue soared by 14% year-on-year to RMB 53.2 billion ($7.39 billion) for the company, reflecting a year-on-year increase of 8% when excluding the impact of exchange rate fluctuations.  Overseas growth was fueled by titles including the overseas version of Valorant, third-person shooter action role-playing game Goddess of Victory: Nikke, puzzle matching game Triple Match 3D, and the battle royale game PUBG Mobile. [Zaker, in Chinese] |
||||
| Useful To Me Not Useful To Me | |||||

